Ratings and dated fundamentals
Exact eligible report scores in ranking order. Ratings summarize dated reports, not future returns; report and market dates remain in the table. Showing the first 10 of 69 recorded values; the complete table remains available below.
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| 1 | Microsoft Corp | MSFT | 4.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $530.61 | $3,940,413,091,236.72 | 27.63 | 8.37 |
| 2 | Nvidia Corp | NVDA | 4 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $186.64 | $4,498,024,000,000 | 23.32 | 19.64 |
| 3 | Apple Inc. | AAPL | 3.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $342.37 | $4,975,383,151,340 | 37.64 | 44.39 |
| 4 | Applovin Corporation Class A Common Stock | APP | 3.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $391.22 | $129,619,792,840 | 25.86 | 39.29 |
| 5 | Baidu, Inc. | BIDU | 3.5 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $81.87 | $5,362,692,949.8 | 6.71 | 0.13 |
| 6 | Churchill Downs Inc | CHDN | 3.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $97.94 | $6,713,624,615.48 | 14.75 | 4.79 |
| 7 | Logitech International SA | LOGI | 3.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $96.25 | $13,650,034,860 | 16.85 | 6.31 |
| 8 | NetEase, inc. | NTES | 3.5 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $129.45 | $82,643,760,288.39 | 16.61 | 3.5 |
| 9 | New York Times Co. | NYT | 3.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $68.36 | $11,025,345,938.96 | 26.99 | 5.39 |
| 10 | Yalla Group Limited American Depositary Shares, each representing one Class A Ordinary Share | YALA | 3.5 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $5.54 | $847,405,762.66 | 5.72 | 1.06 |
| 11 | Accel Entertainment, Inc. | ACEL | 3 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $13.72 | $1,100,996,358.56 | 17.23 | 3.56 |
| 12 | Boyd Gaming Corporation | BYD | 3 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $76.57 | $5,410,927,243.41 | 10.78 | Not reported |
| 13 | DoubleDown Interactive Co., Ltd. American Depository Shares | DDI | 3 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $13.58 | $672,935,715.2 | 6.56 | 0.71 |
| 14 | GameStop Corp. Class A | GME | 3 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $25.12 | $12,673,064,868.8 | 14.19 | 2.06 |
| 15 | GRAVITY Co., Ltd. | GRVY | 3 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $67.19 | $466,896,591 | 9.84 | 1.06 |
| 16 | HP Inc. | HPQ | 3 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $28.46 | $25,664,970,977.74 | 10.47 | Not reported |
| 17 | Mattel, Inc. | MAT | 3 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $15.35 | $4,385,495,000 | 10.26 | 2.19 |
| 18 | Opera Limited American Depositary Shares | OPRA | 3 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $14.72 | $1,319,619,384.32 | 12.19 | 1.31 |
| 19 | Rush Street Interactive, Inc. | RSI | 3 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $12.28 | $2,831,815,585 | 75.12 | 7.81 |
| 20 | Sea Limited American Depositary Shares, each representing one Class A Ordinary Share | SE | 3 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $75.73 | $46,273,617,542.64 | 29.32 | 3.66 |
| 21 | Ziff Davis, Inc. Common Stock | ZD | 3 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $49.61 | $1,700,988,388.88 | 2.64 | 0.76 |
| 22 | Alliance Entertainment Holding Corporation Class A Common Stock | AENT | 2.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $4.38 | $223,290,779.4 | 17.1 | 1.91 |
| 23 | Bilibili Inc. American Depositary Shares | BILI | 2.5 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $14.66 | $6,079,767,521.92 | 35.62 | 2.73 |
| 24 | Brightstar Lottery PLC | BRSL | 2.5 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $9.9 | $1,799,204,764.5 | 12.24 | 1.13 |
| 25 | Codere Online Luxembourg, S.A. Ordinary Shares | CDRO | 2.5 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $8.48 | $385,584,879.2 | 263.46 | Not reported |
| 26 | Canterbury Park Holding Corporation 'New' Common Stock | CPHC | 2.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $15.73 | $81,534,787.62 | 685.23 | 0.97 |
| 27 | CTW Class A Ordinary Shares | CTW | 2.5 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $1.59 | $99,216,000 | Not reported | 2.91 |
| 28 | DraftKings Inc. Class A Common Stock | DKNG | 2.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $18.51 | $9,189,364,428.48 | Not reported | 51.16 |
| 29 | Flutter Entertainment plc | FLUT | 2.5 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $81.7 | $14,205,280,716.5 | Not reported | 1.72 |
| 30 | GCL Global Holdings Ltd Ordinary Shares | GCL | 2.5 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $1.11 | $142,089,660.33 | Not reported | 3.47 |
| 31 | GDEV Inc. Ordinary Shares | GDEV | 2.5 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-05 | $8.75 | $158,548,022.5 | 2.29 | Not reported |
| 32 | Genius Sports Limited | GENI | 2.5 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $5.97 | $1,597,732,933.29 | Not reported | 2.21 |
| 33 | Gamehaus Holdings Inc. Class A Ordinary Shares | GMHS | 2.5 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $0.66 | $37,346,756.13 | 8.72 | 0.97 |
| 34 | Hasbro, Inc. | HAS | 2.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $118.91 | $16,631,060,457.99 | 17.41 | 17.73 |
| 35 | Inspired Entertainment, Inc. | INSE | 2.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $3.7 | $97,556,730.8 | Not reported | Not reported |
| 36 | Live Ventures Inc | LIVE | 2.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $7.15 | $21,962,340.4 | Not reported | 0.24 |
| 37 | MGM RESORTS INTERNATIONAL | MGM | 2.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $32.34 | $8,182,361,089.98 | 11.79 | 2.42 |
| 38 | Motorsport Games Inc. Class A Common Stock | MSGM | 2.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $4.25 | $19,502,408.5 | 8.31 | 3.72 |
| 39 | Dave & Buster's Entertainment, Inc. | PLAY | 2.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $7.81 | $272,027,329.64 | Not reported | Not reported |
| 40 | Playtika Holding Corp. Common Stock | PLTK | 2.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $2.44 | $933,726,641.32 | Not reported | Not reported |
| 41 | Roblox Corporation | RBLX | 2.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $49.3 | $35,283,812,800 | Not reported | Not reported |
| 42 | Super Group (SGHC) Limited | SGHC | 2.5 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $11.36 | $5,771,752,311.68 | 26.43 | 7.21 |
| 43 | Sony Group Corporation American Depositary Shares (Each Representing One Share of Dollar Validated Common Stock) | SONY | 2.5 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $27 | $159,507,015,858 | Not reported | 2.97 |
| 44 | TKO Group Holdings, Inc. | TKO | 2.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $191 | $36,505,121,008 | 127.09 | 4.41 |
| 45 | Unity Software Inc. | U | 2.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $51.49 | $22,852,740,226.41 | Not reported | 6.48 |
| 46 | Weibo Corporation | WB | 2.5 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $6.53 | $1,603,441,500 | 3.57 | 0.4 |
| 47 | Xunlei Limited | XNET | 2.5 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $3.54 | $222,508,116.71 | 0.21 | 0.16 |
| 48 | Zedge, Inc. | ZDGE | 2.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $2.24 | $34,771,047.36 | Not reported | 1.45 |
| 49 | Bragg Gaming Group Inc. Common Shares | BRAG | 2 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $0.77 | $23,841,162.57 | Not reported | 0.32 |
| 50 | Caesars Entertainment, Inc. Common Stock | CZR | 2 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $29.23 | $5,957,281,766.84 | Not reported | 1.73 |
| 51 | DouYu International Holdings Limited ADS | DOYU | 2 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $3.92 | $118,301,127.28 | Not reported | 0.42 |
| 52 | GigaMedia Ltd | GIGM | 2 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $1.37 | $15,141,561.95 | Not reported | 0.41 |
| 53 | iQIYI, Inc. American Depositary Shares | IQ | 2 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $0.96 | $417,021,325.31 | Not reported | 0.22 |
| 54 | Melco Resorts & Entertainment Limited American Depositary Shares | MLCO | 2 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $4.51 | $1,834,631,941.05 | 9.91 | Not reported |
| 55 | PLAYSTUDIOS, Inc. Class A Common Stock | MYPS | 2 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $4.68 | $56,216,805.84 | Not reported | 0.29 |
| 56 | PENN Entertainment, Inc. Common Stock | PENN | 2 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $17.43 | $2,340,043,629.42 | Not reported | 1.23 |
| 57 | High Roller Technologies, Inc. | ROLR | 2 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $3.16 | $34,825,184.48 | 12.92 | 1.18 |
| 58 | Vivid Seats Inc. Class A Common Stock | SEAT | 2 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $2.09 | $23,494,097.55 | Not reported | Not reported |
| 59 | Take-Two Interactive Software Inc | TTWO | 2 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $214.87 | $40,176,487,787.41 | Not reported | 11.13 |
| 60 | Alpha Technology Group Limited Class A Ordinary Shares | ATGL | 1.5 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $8.39 | $138,120,375 | Not reported | 43.82 |
| 61 | Century Casinos Inc | CNTY | 1.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $0.58 | $16,179,172.9 | Not reported | Not reported |
| 62 | GameSquare Holdings, Inc. Common Stock | GAME | 1.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $2.58 | $33,478,575.36 | Not reported | 3.39 |
| 63 | Gaxos.ai Inc. Common Stock | GXAI | 1.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $0.39 | $4,233,385.8 | Not reported | 0.26 |
| 64 | Myseum.AI, Inc. Common Stock | MYSE | 1.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $1.26 | $6,547,501.8 | Not reported | 1.5 |
| 65 | Sports Entertainment Gaming Global Corporation Common Stock | SEGG | 1.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $1.14 | $518,670.36 | Not reported | 0.01 |
| 66 | Super League Enterprise, Inc. Common Stock | SLE | 1.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $4.32 | $7,314,442.8 | Not reported | 0.57 |
| 67 | TruGolf Holdings, Inc. Class A Common Stock | TRUG | 1.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $0.52 | $47,862.03 | Not reported | 0.02 |
| 68 | Versus Systems Inc. Common Stock | VS | 1.5 | 2025-12-31 | 2025 FY | anthropic/claude-haiku-5-5 | 2026-11-06 | $0.82 | $5,068,276.61 | Not reported | 1.43 |
| 69 | Paranovus Entertainment Technology Ltd. Class A Ordinary Shares | PAVS | 1 | 2025-12-31 | 2025 FY | openrouter::anthropic/claude-haiku-5.5 | 2026-11-06 | $2.93 | $2,528,510.89 | Not reported | 0.08 |
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69 companies with eligible ratings and dated fundamentals, from 80 eligible companies in this selection.
Inspect the highest-rated company
Ratings and dated fundamentals
Gaming: source evidence dated 2026-11-07T12:42:51.530Z.
- Rank
- 1
- Company
- Microsoft Corp
- Ticker
- MSFT
- Rating / 5
- 4.5
- Report date
- 2025-12-31
- Fiscal period
- 2025 FY
- Model
- anthropic/claude-haiku-5-5
- Market day
- 2026-11-06
The selected ticker, rating, report date and producing model match the first displayed row. Equal ratings use ticker order.
Which company leads this published industry selection?
The first row is highest by the stored 1-to-5 report rating, not forecast return. Check its report date, fiscal period and model.
NexusTrade stock ratings and report filters- Median market capitalization
- $1,100,996,358.56 · 69 / 69 displayed companies
- Median positive P/E (TTM)
- 14.19 · 37 / 69 displayed companies
- Median positive price / book
- 1.82 · 58 / 69 displayed companies
- Largest company by market cap
- Apple Inc. (AAPL) · $4,975,383,151,340
- Largest company's share of displayed market cap
- 35.19% · Sum of displayed market caps; not portfolio weights or revenue exposure
Check each median’s included count and each company’s market date. These are unweighted summaries of displayed companies, not a sector index or revenue exposure.
Open this industry in the stock screener
Read the company's fundamentals and compare another dated report before treating equal ratings as equal businesses.
Open this industry in the stock screenerKeep reporting dates and units beside the answer, and inspect its original citations.
How is this ranking built?

Every industry list applies the same steps at its own cutoff: industry membership, the latest AI report rating on or before the cutoff, a report age limit, dated market data, then a sort by rating with ties ordered by ticker. The animation steps through them with one real example, the live cybersecurity list refreshed on October 13, 2026.
A live list's cutoff is its refresh time. A past year's list uses December 31 of the year before, and the current year's list uses the time it was generated. A Top N page shows the first N rows of its year's list and exists only when that list has at least N companies.
What best means in this list
This list was refreshed on 2026-11-07 using existing company reports. The report date in each row is the date of the underlying analysis; refreshing the list does not create a new company report.
Best means the highest stored NexusTrade report ratings within this selection. Ratings use the product's 1-to-5 scale. The list sorts by rating from high to low, with ticker order breaking equal-rating ties. A rating summarizes a report; it does not predict a stock's return.
Companies belong to the Gaming classification, based on company products and revenue. Classifications can overlap, so a company may appear in several industry lists.
What the leading companies do
The first 5 companies below lead the ratings in this snapshot; equal ratings are ordered by ticker. Their company profiles describe different businesses even when they share the Gaming selection.
These are company descriptions, not estimates of revenue from this theme. Industry membership does not identify a pure-play business or establish how much sales depend on it. Open the company profile and examine segment disclosures before treating an overlapping classification as equivalent exposure.
Microsoft Corp (MSFT): 4.5 / 5
Microsoft Corporation develops and supports software, services, devices, and solutions worldwide. The company's Productivity and Business Processes segment offers Microsoft 365 Commercial, Enterprise Mobility + Security, Windows Commercial, Power BI, Exchange, SharePoint, Microsoft Teams, Security and Compliance, and Copilot; Microsoft 365 Commercial products, such as Windows Commercial on-premises and Office licensed services; Microsoft 365 Consumer products and cloud services, such as Microsoft 365 Consumer subscriptions, Office licensed on-premises, and other consumer services; LinkedIn; Dynamics products and cloud services, such as Dynamics 365, cloud-based applications, and on-premises ERP and CRM applications. Its Intelligent Cloud segment provides Server products and cloud services, such as Azure and other cloud services, GitHub, Nuance Healthcare, virtual desktop offerings, and other cloud services; Server products, including SQL and Windows Server, Visual Studio and System Center related Client Access Licenses, and other on-premises offerings; Enterprise and partner services, including Enterprise Support and Nuance professional Services, Industry Solutions, Microsoft Partner Network, and Learning Experience. The company's Personal Computing segment provides Windows and Devices, such as Windows OEM licensing and Devices and Surface and PC accessories; Gaming services and solutions, such as Xbox hardware, content, and services, first- and third-party content Xbox Game Pass, subscriptions, and Cloud Gaming, advertising, and other cloud services; search and news advertising services, such as Bing and Copilot, Microsoft News and Edge, and third-party affiliates. It sells its products through OEMs, distributors, and resellers; and online and retail stores. The company was founded in 1975 and is headquartered in Redmond, Washington.
Nvidia Corp (NVDA): 4 / 5
NVIDIA Corporation, a computing infrastructure company, provides graphics and compute and networking solutions in the United States, Singapore, Taiwan, China, Hong Kong, and internationally. The Compute & Networking segment includes its Data Centre accelerated computing platforms and artificial intelligence solutions and software; networking; automotive platforms and autonomous and electric vehicle solutions; Jetson for robotics and other embedded platforms; and DGX Cloud computing services. The Graphics segment offers GeForce GPUs for gaming and PCs, the GeForce NOW game streaming service and related infrastructure, and solutions for gaming platforms; Quadro/NVIDIA RTX GPUs for enterprise workstation graphics; virtual GPU or vGPU software for cloud-based visual and virtual computing; automotive platforms for infotainment systems; and Omniverse software for building and operating industrial AI and digital twin applications. It also customized agentic solutions designed in collaboration with NVIDIA to accelerate enterprise AI adoption. The company's products are used in gaming, professional visualization, data center, and automotive markets. It sells its products to original equipment manufacturers, original device manufacturers, system integrators and distributors, independent software vendors, cloud service providers, consumer internet companies, add-in board manufacturers, distributors, automotive manufacturers and tier-1 automotive suppliers, and other ecosystem participants. NVIDIA Corporation was incorporated in 1993 and is headquartered in Santa Clara, California.
Apple Inc. (AAPL): 3.5 / 5
Apple Inc. designs, manufactures, and markets smartphones, personal computers, tablets, wearables, and accessories worldwide. The company offers iPhone, a line of smartphones; Mac, a line of personal computers; iPad, a line of multi-purpose tablets; and wearables, home, and accessories comprising AirPods, Apple Vision Pro, Apple TV, Apple Watch, Beats products, and HomePod, as well as Apple branded and third-party accessories. It also provides AppleCare support and cloud services; and operates various platforms, including the App Store that allow customers to discover and download applications and digital content, such as books, music, video, games, and podcasts, as well as advertising services include third-party licensing arrangements and its own advertising platforms. In addition, the company offers various subscription-based services, such as Apple Arcade, a game subscription service; Apple Fitness+, a personalized fitness service; Apple Music, which offers users a curated listening experience with on-demand radio stations; Apple News+, a subscription news and magazine service; Apple TV, which offers exclusive original content and live sports; Apple Card, a co-branded credit card; and Apple Pay, a cashless payment service, as well as licenses its intellectual property. The company serves consumers, and small and mid-sized businesses; and the education, enterprise, and government markets. It distributes third-party applications for its products through the App Store. The company also sells its products through its retail and online stores, and direct sales force; and third-party cellular network carriers and resellers. The company was formerly known as Apple Computer, Inc. and changed its name to Apple Inc. in January 2007. Apple Inc. was founded in 1976 and is headquartered in Cupertino, California.
Applovin Corporation Class A Common Stock (APP): 3.5 / 5
AppLovin Corporation engages in building a software-based platform for advertisers to enhance the marketing and monetization of their content in the United States and internationally. It operates through two segments, Advertising and Apps. The company offers AppDiscovery, an advertising solution, which matches advertiser demand with publisher supply through auctions; MAX, an in-app bidding technology that optimizes the value of a publisher's advertising inventory by running a real-time competitive auction; Adjust, a measurement and analytics marketing platform that provides marketers with the visibility, insights, and data needed to scale their apps marketing; and Wurl, a connected TV platform, which distributes streaming video for content companies and provides advertising and publishing solutions through its AdPool, TVBits, BrandDiscovery, ContentDiscovery, and Global FAST Pass products. It also provides SparkLabs, which uses app store optimization to enhance ad visibility; AppLovin Exchange, which connects buyers to mobile and CTV devices through a single RTB exchange; and Array, an end-to-end app management suite for mobile operators and end users. In addition, the company operates various free-to-play mobile games through its own or partner studios. It serves individuals, small and independent businesses, enterprises, advertisers and advertising networks, mobile app publishers, and indie studio developers. AppLovin Corporation was incorporated in 2011 and is headquartered in Palo Alto, California.
Baidu, Inc. (BIDU): 3.5 / 5
Baidu, Inc. provides online marketing and non-marketing value added services through an internet platform in the People's Republic of China. It operates in two segments, Baidu Core and iQIYI. The Baidu Core segment offers search-based, feed-based, and other online marketing services; cloud services; and other products and services based on AI. This segment operates Baidu App that enables users to access search, feed, content, and other services through mobile devices; and Haokan, which allows users to upload, view, search, rate, share, favorite, comment, and follow, as well as offers a range of various user generated and professionally produced short videos. It also provides a portfolio of knowledge and information products, including Baidu Wiki, which features columns and videos, such as encyclopedia of intangible cultural heritage, digital museum and recorder of history; Baidu Knows, an online community where users can pose questions to other users, such as individuals, professionals, and enterprises; Baidu Experience, an online platform where users share daily knowledge and experience; ERNIE Bot; and Baidu Post, a social media that allows users to post text, image, audio and video content, and reply to original curation forming valuable discussion groups. In addition, the company offers Baidu Apollo auto solutions; DuerOS smart assistant for the Chinese language; Apollo Go autonomous ride-hailing service; online marketing services; Baidu Maps, a voice-enabled mobile app providing users with travel-related services; and AI chips. The iQIYI segment operates an online entertainment video platform that offers original, professionally produced, and professional user generated and user-generated content. The company was incorporated in 2000 and is headquartered in Beijing, the People's Republic of China.
Valuation and company size within this selection
These summaries use the 69 displayed companies. Each company retains its own market observation date in the ratings table above. Medians are unweighted; they are not a sector index valuation.
Positive P/E and price-to-book values are summarized separately. Missing, zero and negative values are excluded from those medians, with the included count shown. A lower multiple alone does not establish better value: profitability, growth, debt and business mix can differ.
Show the table · 5 rows, 3 columns
Scroll sideways to compare all columns. Select a heading to sort.
| Median market capitalization | $1,100,996,358.56 | 69 / 69 displayed companies |
| Median positive P/E (TTM) | 14.19 | 37 / 69 displayed companies |
| Median positive price / book | 1.82 | 58 / 69 displayed companies |
| Largest company by market cap | Apple Inc. (AAPL) | $4,975,383,151,340 |
| Largest company's share of displayed market cap | 35.19% | Sum of displayed market caps; not portfolio weights or revenue exposure |
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Other business classifications in the list
A company can appear in several product and revenue classifications. These overlapping memberships help identify different business mixes to investigate; they are not verified revenue shares or mutually exclusive subindustries.
Show the table · 5 rows, 2 columns
| Additional classification | Matching displayed companies |
|---|---|
| Entertainment And Media | 57 / 69 |
| Software | 45 / 69 |
| Technology | 43 / 69 |
| Advertising | 27 / 69 |
| Consumer Goods | 20 / 69 |
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Dates and coverage
Report dates range from 2025-12-31 to 2025-12-31. Market observations range from 2026-11-05 to 2026-11-06. These dates may differ across companies. Daily closes are not synchronized live quotes.
The selection includes 1 companies without a report, 0 with invalid latest rating metadata, 0 with older reports, 10 with missing required fundamentals and 0 with out-of-date market observations. Missing companies receive no substitute score.
How the ranking is built
The ranking uses the latest stored report at or before the refresh cutoff for each active eligible company. The report date, fiscal year/period and producing model remain visible. The latest invalid score is excluded; an older favorable score does not replace it. Publication policy stock-ratings-v1 accepts report ages up to 550 days and market observations up to 10 calendar days, with a positive close and market capitalization. Optional missing ratios remain not reported.
Report ages can differ substantially, particularly between annual and quarterly reports. Different producing models may also use different judgments. Read the date, fiscal period and model before comparing scores. Private report analysis and account data are not published here.
A refresh reads existing reports and market data. It does not rerun a model or create a new analysis. Compare business fundamentals and your own research constraints alongside the score before making a decision.